Monkey's Audio
詳細情報
| タイトル | Monkey's Audio |
|---|---|
| URL | http://www.monkeysaudio.com/index.html |
| バージョン | ver 12.14 |
| 更新日 | 2026/02/13 |
| 追加日 | 2013/08/17 |
| 種別 | フリーソフト |
| 説明 | 高速処理可能な可逆圧縮形式のオーディオエンコーダー・デコーダー。 |
レビュー
高速かつパワフルなロスレスオーディオコンプレッサー。
以下のような特徴を持つ:
- 効率的(高速で優れた圧縮) : Monkey's Audioは高度に最適化されており、非常に効率的。
- 完璧な音質 : 完璧な音質、完璧な解凍(ロスレス)。
- Media Center、Foobar、WMP、Winampなどをサポート : ほとんどの人気プレーヤーとリッパーをサポート。
- 簡単: Windows環境のインターフェイスは強力で使いやすい。
- 無料: Monkey's Audioは完全に無料。
- エラー検出: Monkey's Audioには冗長なCRCが組み込まれており、データの適切な解凍を保証する。
- タグ付けのサポート: Monkey's Audioは、独自の非常に柔軟なAPEタグを使用しているため、Monkey's Audioコレクションを簡単に管理し、カタログ化することができる。
- 外部コーダーのサポート:- Monkey's Audioをフロントエンドとして使用することで、あらゆるエンコーディングニーズを満たすことができる。
- 自由に利用できるソースコード、シンプルなSDK、制限のないライセンス:- 他の開発者が自分のプログラムでMonkey's Audioを簡単に使用でき、制限のあるライセンス契約はない。
スクリーンショット
更新グラフ
バージョン履歴
Version 12.14 (February 13, 2026)
Changed: Put APE_ in front of the stringize macros to avoid collisions.
Changed: Put APE_ in front of the stringize macros to avoid collisions.
Version 12.13 (February 12, 2026)
Changed: Made License.txt ANSI and removed the copyright symbol.
Fixed: Corrected a typo in the comment of GDIBitmapPtr.h.
Fixed: The copy in the memory I/O object was using a possibly too big value to memcpy.
Fixed: Made the APE link code work if the I/O object returned APE_FILE_SIZE_UNDEFINED.
Fixed: Corrected a compile problem on non-Unicode Windows.
Changed: Made strings in the version file not concatenate wide and narrow strings because really old compilers can fail on that.
Changed: Updated to Visual Studio 2026 (Version 18.3.0).
Changed: Made License.txt ANSI and removed the copyright symbol.
Fixed: Corrected a typo in the comment of GDIBitmapPtr.h.
Fixed: The copy in the memory I/O object was using a possibly too big value to memcpy.
Fixed: Made the APE link code work if the I/O object returned APE_FILE_SIZE_UNDEFINED.
Fixed: Corrected a compile problem on non-Unicode Windows.
Changed: Made strings in the version file not concatenate wide and narrow strings because really old compilers can fail on that.
Changed: Updated to Visual Studio 2026 (Version 18.3.0).
Version 12.12 (February 5, 2026)
Changed: The statusbar adjusts the widths based on the font the program is using.
Changed: The statusbar adjusts the widths based on the font the program is using.
Version 12.11 (February 2, 2026)
Changed: Cleaned up some more string usage.
Changed: Cleaned up some more string usage.
Version 12.10 (Febuary 1, 2026)
Changed: Switched strings in the resource file to be more explicit about ANSI vs UTF-16.
Fixed: Console was not building on MinGW.
Changed: Switched strings in the resource file to be more explicit about ANSI vs UTF-16.
Fixed: Console was not building on MinGW.
Version 12.09 (January 29, 2026)
Changed: Removed the copyright symbol from all the copyrights (program and webpage).
All materials and programs copyright 2000-2026 Matthew T. Ashland
Changed: Removed the copyright symbol from all the copyrights (program and webpage).
All materials and programs copyright 2000-2026 Matthew T. Ashland
Version 12.08 (January 29, 2026)
Changed: Updated CMakeLists.txt to work on systems that don't support pedantic warnings.
Changed: Saved All.h as ANSI instead of UTF-8 (the copyright symbol should still work) because UTF-8 is not accepted by some compilers.
Changed: Updated CMakeLists.txt to work on systems that don't support pedantic warnings.
Changed: Saved All.h as ANSI instead of UTF-8 (the copyright symbol should still work) because UTF-8 is not accepted by some compilers.
Version 12.07 (January 29, 2026)
Changed: The number of threads can be called with APE_THREADS_AUTOMATIC which uses the CPU count with C++11.
Changed: The number of threads can be called with APE_THREADS_AUTOMATIC which uses the CPU count with C++11.
Version 12.06 (January 27, 2026)
Changed: Compression was allocating two channels for mono files for no reason (please report any issues).
Changed: Added a file APEThreads.h you can include that contains a macro for setting the number of threads for encode or decode using the CPU cores.
Changed: Compression was allocating two channels for mono files for no reason (please report any issues).
Changed: Added a file APEThreads.h you can include that contains a macro for setting the number of threads for encode or decode using the CPU cores.
Version 12.05 (January 23, 2026)
Changed: Updated to Visual Studio 2026 (Version 18.2.1).
Fixed: The SDK was not building since the Visual Studio version merge.
Changed: Updated to Visual Studio 2026 (Version 18.2.1).
Fixed: The SDK was not building since the Visual Studio version merge.
Version 12.04 (January 19, 2026)
Changed: Updated to WavPack 5.9.0.
Changed: Updated to WavPack 5.9.0.
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